Artificial Intelligence Software Development Kit

Total AnnihilationA rather grandly named piece of work I did as my dissertation for a Masters degree several years ago. During the course of the project I gathered together much information from the news groups and several game related sites. There were always lots of people around wanting information on the basics of path finding and I always promised I’d publish my work in the end as a sort of path finding primer.

Obviously I forgot.

But here it is about 7 years later than promised. As with most things I do get there eventually:

Artificial Intelligence Software Development Kit

The only thing I do ask if you go on to do something useful with this information is that you perhaps consider linking/referencing it/me. You never know, someone might find it useful and then go on to create the best thing in video-games since Doom. That would be a good thing.

You can probably ignore the details directly related to the software I wrote unless that kind of thing turns you on. If it does I have the code somewhere still so let me know if you want it rather than cutting and pasting from the documents. The first chapters should give you a fair bit of information on basic path finding though.

I’ve still to tidy up the web version over the next few days (make it look nicer, add a proper index page, etc.)

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